StepMania5.0-git-108b297 Compiled 20151030 @ 23:06:04 (build 108b297) Log starting 2022-01-01 09:36:56 Loading window: gtk OS: Linux ver 051500 Crash backtrace component: x86 custom backtrace Crash lookup component: backtrace_symbols Runtime library: glibc 2.19 Threads library: NPTL 2.19 libavcodec: 0x372765 (3614565) WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory ALSA Driver: 0: HDA Intel PCH [PCH], device 0: ALC293 Analog [ALC293 Analog], 1/1 subdevices avail ALSA Driver: 0: HDA Intel PCH [PCH], device 3: HDMI 0 [HDMI 0], 1/1 subdevices avail ALSA Driver: 0: HDA Intel PCH [PCH], device 7: HDMI 1 [HDMI 1], 0/1 subdevices avail ALSA Driver: 0: HDA Intel PCH [PCH], device 8: HDMI 2 [HDMI 2], 1/1 subdevices avail ALSA Driver: 0: HDA Intel PCH [PCH], device 9: HDMI 3 [HDMI 3], 1/1 subdevices avail ALSA Driver: 0: HDA Intel PCH [PCH], device 10: HDMI 4 [HDMI 4], 1/1 subdevices avail ALSA: dsnd_pcm_hw_params_set_access: Invalid argument Couldn't load driver ALSA-sw: SetHWParams failed Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: No such file or directory Couldn't load driver JACK: Couldn't connect to JACK server Sound driver: Pulse Lights driver: SystemMessage Lights driver: Export Video renderers: 'opengl' Display: :0 (screen 0) X server vendor: The X.Org Foundation [1.20.13.0] Server GLX vendor: SGI [1.4] Client GLX vendor: Mesa Project and SGI [1.4] Paletted textures disabled: GL_EXT_paletted_texture missing. Direct rendering: yes OGL Vendor: VMware, Inc. OGL Renderer: Gallium 0.4 on llvmpipe (LLVM 3.5, 256 bits) OGL Version: 3.0 Mesa 10.3.2 OGL Max texture size: 8192 OGL Texture units: 8 GLU Version: 1.3 OGL Extensions: GL_AMD: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_trinary_minmax GL_ANGLE: texture_compression_dxt3, texture_compression_dxt5 GL_APPLE: packed_pixels, vertex_array_object GL_ARB: ES2_compatibility, ES3_compatibility, blend_func_extended, clear_buffer_object, color_buffer_float, compressed_texture_pixel_storage, conditional_render_inverted, conservative_depth, copy_buffer, debug_output, depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects, seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, stencil_texturing, sync, texture_border_clamp, texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos GL_ATI: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array, texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat GL_INGR_blend_func_separate GL_KHR_debug GL_MESA: pack_invert, texture_signed_rgba, window_pos, ycbcr_texture GL_NV: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil, primitive_restart, texgen_reflection, texture_env_combine4, texture_rectangle GL_OES: EGL_image, read_format GL_S3_s3tc GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod GL_SUN_multi_draw_arrays OpenGL Windowed 800x450 16 color 16 texture 60Hz Vsync SmoothLines LinuxEvent: Couldn't open /dev/input/event22: No such file or directory. LinuxEvent: Couldn't open /dev/input/event14: No such file or directory. LinuxEvent: Couldn't open /dev/input/event5: No such file or directory. LinuxEvent: Couldn't open /dev/input/event21: No such file or directory. LinuxEvent: Couldn't open /dev/input/event12: No such file or directory. LinuxEvent: Couldn't open /dev/input/event3: No such file or directory. LinuxEvent: Couldn't open /dev/input/event19: No such file or directory. LinuxEvent: Couldn't open /dev/input/event10: No such file or directory. LinuxEvent: Couldn't open /dev/input/event1: No such file or directory. LinuxEvent: Couldn't open /dev/input/event9: No such file or directory. LinuxEvent: Couldn't open /dev/input/event17: No such file or directory. LinuxEvent: Couldn't open /dev/input/event8: No such file or directory. LinuxEvent: Couldn't open /dev/input/event15: No such file or directory. LinuxEvent: Couldn't open /dev/input/event6: No such file or directory. LinuxEvent: Couldn't open /dev/input/event13: No such file or directory. LinuxEvent: Couldn't open /dev/input/event4: No such file or directory. LinuxEvent: Couldn't open /dev/input/event18: No such file or directory. LinuxEvent: Couldn't open /dev/input/event20: No such file or directory. LinuxEvent: Couldn't open /dev/input/event11: No such file or directory. LinuxEvent: Couldn't open /dev/input/event2: No such file or directory. LinuxEvent: Couldn't open /dev/input/event23: No such file or directory. LinuxEvent: Couldn't open /dev/input/event0: No such file or directory. LinuxEvent: Couldn't open /dev/input/event16: No such file or directory. LinuxEvent: Couldn't open /dev/input/event7: No such file or directory. LinuxJoystick: Opened /dev/input/js0 Mixing 0.000000 ahead in 0 Mix() calls Mixing underruns: 1 Players joined: P1 Language: en MovieTexture_Generic::Update looping Current renderer: OpenGL Theme: default